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Post by erikbreau on Aug 28, 2010 12:52:58 GMT -5
Good news bad news. Good: Europa II is quickly under development, with all your favorite content from the first version, but 4 times more! THAT RIGHT! 4 starter cities, 70 exterior areas to explore, additional hidden zones, dungeons, quests, all of it and more, more, more! ...when the server comes online, all of your characters will be automatically added to the new server vault... Bad: Currently the Europa, version I server, is offline. It will remain offline until the new server is up and running. It's a simple matter of logistics; the number of people playing was not worth keeping the building server busy. This way, all the resources can be added to building & development. Alternative? Well, if you are really hard up for a play fix till Europa II comes online, then visit ShockWolf's PW; Wulverheim. It's action based, very well done and easy on the eyes... ...here is the site link to read up on it: home.spin.net.au/wulverheim/getstarted.htmEuropa II is advancing at a great pace. I still need a part time scripter, but otherwise the terrains are being done and the initial 4 cities will be laid out soon. I hope to do a server load test on October 2nd, which will include all 70 exterior terrains and the 4 starter cities (undecorated but transitions will be ready), to make sure the server can handle 10-20 players doing constant area transitions and effects. ...To join us, just send me a message on this site and I'll make sure you get the password. Erik.
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Post by erikbreau on Sept 30, 2010 9:16:36 GMT -5
The Server Load Test slated for October 2nd, 2010, will need to be postponed.
A few extra exterior zones will be added to the scheduled server test, also I will be adding all the interior areas from the 4 primary cities. Other additions will remain to be discovered and will be added given time (ei. additional townships, camps, ruins, temples, etc).
I will stay within the month of October for scheduling a server test, but as of this moment, I cannot give a solid date.
Erik.
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